![]() One-tricking this comp will give you consistent climbing, due to how well it matches up against front-line back-line comps, and start to develop good habits. You need to constantly scout your opponents to make sure your Sins are jumping the correct side or else the fight will be completely lost and you will take a big hit to your HP. I think Assassin Comps teach you very valuable skills in scouting and positioning. I think Nocturne is a viable carry for consistent top 4s and hope this guide can convince you. You might think that these stats would be boosted by Dark BB LB but it my last 8 games I only played that twice and didnt win either of those games. I recently reached Diamond with a 30% winrate and 75% top 4 rate while Nocturne is in my final comp. I decided to go into playing Set 5 really casually and wanted to play mainly Nocturne since I've always like Sin comps and Nocturne is my favourite champion to play in base LoL. in Set 4.5 I maintained a rank of GM or around top 500 while playing really sparsely before accidentally decaying on the last day. 11.My name is SinglePersona, I first hit Challenger in Set 4 and maintained a rank of top 80ish for most of the set. Sunfire Cape Radiant: Bonus health regeneration changed from one to 0.5 percent maximum healthĪll adjustments revealed during the TFT 11.16 Patch Rundown are subject to change prior to the official release scheduled to take place on Aug.Statikk’s Shiv Radiant: Chain lightning magic damage increased to 115.Redemption Radiant: Missing health heal reduced to 25 percent.Rabadon’s Deathcap Radiant: Ability power increased to 120 percent.Locket the Iron Solari Radiant: Prime shield value increased from 500/600/700 to 600/700/800.Jeweled Gauntlet Radiant: Critical strike damage increased to 90 percent.Ionic Spark Radiant: Bonus health regeneration reduced to one percent maximum health.Guinsoo’s Rageblade Radiant: New Radiant bonus of +30 percent attack speed.Giant Slayer Radiant: Base damage amp increased to 40 percent.Gargoyle Stoneplate Radiant: Armor and magic resistance per enemy increased to 40.Blue Buff Radiant: Bonus ability power buffed to 40 percent.Radiant item changes in TFT Set 5.5 Patch 11.16 Galio: Shield of Durand duration increased to 2.5 seconds.Galio: Damage nerfed at three-star to 1200.Lucian: Every other shot from The Culling now counts as an attack, allowing items like Runaan’s Hurricane, Statikk Shiv, Guinsoo’s Rageblade, and Titan’s Resolve to work.Nocturne: Attack speed buff changed to a flat 35 percent.Nocturne: Heal changed from 90/95/100 to 100 percent flat and no longer scales with AP.Nocturne: Attack damage ratio reduced to 75 percent.Nocturne: Bonus damage is now 70/85/110 and scales with AP.Legionnaire: Attack speed remains unchanged at 25/65/120/250 percent.Legionnaire: New Omnivamp: 15/20/25/35 percent. ![]() Vanilla Sunfire Cape and Redemption will receive several minor changes, but Quicksilver is slated to get a major boost in CC immunity duration from 12 to 15 seconds. Several Radiant items will also see adjustments, toning down overpowered items while buffing some underperformers. Kalista will still heal and hit for major damage with her spear, according to Kent. Legionnaire has “been a non-existent trait,” according to Mortdog, prompting a rework with Omnivamp that will benefit Yasuo, Riven, and Kayle. Patch 11.16, the first patch since Reckoning: Dawn of Heroes Set 5.5 launched, is scheduled to bring a major rework to the Legionnaire trait and a number of tweaks to Radiant items. Riot Games game design director Stephen “Mortdog” Mortimer and Riot Kent revealed a number of “big” champion and Radiant item changes in the upcoming Teamfight Tactics Patch 11.16 during today’s Patch Rundown.
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